Sunday, 22 August 2010

Evolution

What was that I said, back in May? - Sheesh....

One year ago, I had a plan to focus on a simple comic project. I wanted to create a short dialogue-free adventure which would help to develop my Photoshop skills, and give me the satisfaction of being able to hold up my very own self-made comic book, and to this end BLIP was born.

Now let's jump forward twelve months, and what do you know, my little toon sprint has evolved into something more akin to a marathon endeavour. Seriously. Forget my previous posts here, the way things stand, my efforts of the last year now amount to no more than parts one and two of what will eventually be a three-part first adventure in space for our little alien-in-a-bubble. Yes indeed, we're now talking 120+ pages - Yeek!


Part one is 7 pages long, part two is 56 pages, and I'm currently half a dozen pages of re-scanning, colouring and adjusting away from its conclusion. As for part three, well, that's another 60+ pages rolling out ahead of me, on to the horizon. Now if you think that my output is a tad slow, bear in mind, I'm having to fit this in around my work on Toonhound, my freelance endeavours, development on my adventures with Captain Pedigree and my Victorian Adventure novel (here), a crumbling Georgian property in desperate need of renovation, and a ridiculously demanding night shift that I simply can not afford to surrender at the moment. So with all that pulling at me, 63 pages in twelve months surely isn't too bad....

Well, regardless of what you think, I'm very happy with my work, thus far. And to sustain my ego still further, I'm considering printing up the two finished sections independently, in a wee while, so's I've got something to show the world as I toil away on part three. BLIP has been a big experiment for me, and on those terms, it's been a hugely rewarding success. I love, love, love to draw the strip and watch as my li'l alien trip comes to life. I've taken a fair few wrong turns along the way, however. See, I never planned out this adventure in advance. It just sort of happened. I think that's why I'm loving it. There's no one telling me what to do, or how long I can journey for, so my creativity is untethered and able to travel where ever the mood takes me...